Skyrim Automatic Crossbow Mod

Skyrim Automatic Crossbow Mod

Oldrim version Requirements This mod required Skyrim SE only. Optional: SKSE version 2.0.6 or higher for automatic blasters version. Description Sorry for my English, i hope you'll understand what I wrote here:) This mod adds three types of dwarven blasters in the game - the cryoblaster, the plasma gun and the flamethrower. Each blaster has a unique appearance, sounds and visual FX. Technically blasters are crossbows, and they can use standard crossbow bolts, steel or dwarven. But their real power lies in special custom ammo, which are different for each blaster - the cryoblaster uses cryogen, the plasma gun uses plasma cells, and the flamethrower uses napalm (it's dwarven napalm, you know:).

These custom ammo have a very high speed (almost two times faster than an ordinary bolt) and virtually unaffected by gravity. Using these ammo, you can turn your blaster into a kind of sniper rifle. With well-tempered blaster it's quite possible to hide on the hill and to shoot down the whole bandit camp before they even know what's going on. Here is a video review, thanks to Chayification.

Detail All blasters have the same damage as the Enhanced Dwarven Crossbow, and they ignore 50% of armor. Special ammo can be three degrees of power - normal (5 damage, for use whith automatic blasters mostly, can be produced in large quantities), improved (25 damage, for regular use) and deadly (50 damage). You can make advanced ammo and increase damage output. ---------------------------------- There is an optional file that also includes automatic blasters.

This requires Each blaster has an automatic version. NOTE: Original auto crossbow scripts was created by J3X, all credits goes to him. I just modified them a little. Automatic blasters have a low damage, but a very high rate of fire and do not require reloading. The flamethrower is the fastest, but its projectiles move quite slowly and its range is limited. Tasm Software For Windows 7 64 Bit. Other two blasters have a lower fire rate, but they have a very fast projectiles, and a longer range.

I recommend using only the normal custom ammo with automatic blasters, for balance (and economy:) reason. You can't temper automatic blasters and you can't enchant them. The only way to improve damage is to advance your archery skill, and equip archery-boosting items. Followers can't use blasters in the automatic mode. Serial Email Extractor 5.6.1.0.

Gigabyte G31 Motherboard Drivers For Windows Xp. Bethesda for making Skyrim J3X for creating the auto crossbow scripts and his Automatic Crossbows mod mahty for his Dwarven Rifle mod.

Instead they will use them as normal, non-automatic blasters, reloading after each shot. This is done on purpose to avoid several problems. So there is no point to give followers automatic blasters - give them a normal one. Automatic blasters aren't affected by the known ' Quck Shot bug', because the auto-fire script completely bypasses 'reloading' animation.